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object --+ | ??.instance --+ | FragSet
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Inherited from Inherited from |
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Inherited from |
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Raises an exception This class cannot be instantiated from Python
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helper for pickle
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__str__( (FragSet)arg1) -> object : C++ signature : _object* __str__(core::fragment::FragSet {lvalue})
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add( (FragSet)arg1, (__CPP_Frame__)aFrame) -> None : add a single frame. if compatible frame is already in set the frames will be merged C++ signature : void add(core::fragment::FragSet {lvalue},boost::shared_ptr<core::fragment::Frame const>) add( (FragSet)arg1, (FrameList)frames) -> None : add all Frames in list C++ signature : void add(core::fragment::FragSet {lvalue},core::fragment::FrameList) add( (FragSet)arg1, (FragSet)frames) -> None : add all Frames in FragSet C++ signature : void add(core::fragment::FragSet {lvalue},core::fragment::FragSet) add( (FragSet)arg1, (FragID)) -> None : add single fragment C++ signature : void add(core::fragment::FragSet {lvalue},core::fragment::FragID) add( (FragSet)arg1, (object)list) -> None : core/fragment/FragSet.hh:167 C++ signature : void add(core::fragment::FragSet {lvalue},utility::vector1<core::fragment::FragID, std::allocator<core::fragment::FragID> > {lvalue}) |
begin( (FragSet)arg1) -> ConstFrameIterator : iterate over contents C++ signature : core::fragment::ConstFrameIterator begin(core::fragment::FragSet {lvalue}) begin( (FragSet)arg1) -> None : C++ signature : void begin(boost::shared_ptr<core::fragment::FragSet> {lvalue}) |
clone( (FragSet)arg1) -> FragSet : clone and copy the pointer of all Frames (Frames will not be copied) C++ signature : boost::shared_ptr<core::fragment::FragSet> clone(core::fragment::FragSet {lvalue}) clone( (FragSet)arg1) -> None : C++ signature : void clone(boost::shared_ptr<core::fragment::FragSet> {lvalue}) |
clone_shifted( (FragSet)arg1, (int)) -> FragSet : core/fragment/FragSet.hh:195 C++ signature : boost::shared_ptr<core::fragment::FragSet> clone_shifted(core::fragment::FragSet {lvalue},int) |
empty( (FragSet)arg1) -> bool : core/fragment/FragSet.hh:180 C++ signature : bool empty(core::fragment::FragSet {lvalue}) empty( (FragSet)arg1) -> None : C++ signature : void empty(boost::shared_ptr<core::fragment::FragSet> {lvalue}) |
empty_clone( (FragSet)arg1) -> FragSet : create an empty clone C++ signature : boost::shared_ptr<core::fragment::FragSet> empty_clone(core::fragment::FragSet {lvalue}) empty_clone( (FragSet)arg1) -> None : C++ signature : void empty_clone(boost::shared_ptr<core::fragment::FragSet> {lvalue}) |
end( (FragSet)arg1) -> ConstFrameIterator : core/fragment/FragSet.hh:85 C++ signature : core::fragment::ConstFrameIterator end(core::fragment::FragSet {lvalue}) end( (FragSet)arg1) -> None : C++ signature : void end(boost::shared_ptr<core::fragment::FragSet> {lvalue}) |
frames( (FragSet)arg1, (int)pos, (FrameList)frames) -> int : appends frames at sequence position pos to frames, returns nr of frames added C++ signature : unsigned long frames(core::fragment::FragSet {lvalue},unsigned long,core::fragment::FrameList {lvalue}) |
generate_insert_map( (FragSet)arg1, (MoveMap)mm, (vector1_Size)insert_map, (vector1_Size)insert_size) -> None : InsertMap and InsertSize gives quick overview which residues can be affected by fragments. insert_map --- list of start-positions, insert_size corresponding list of longest fragment at position x C++ signature : void generate_insert_map(core::fragment::FragSet {lvalue},core::kinematics::MoveMap,utility::vector1<unsigned long, std::allocator<unsigned long> > {lvalue},utility::vector1<unsigned long, std::allocator<unsigned long> > {lvalue}) |
global_offset( (FragSet)arg1) -> int : core/fragment/FragSet.hh:187 C++ signature : int global_offset(core::fragment::FragSet {lvalue}) global_offset( (FragSet)arg1, (int)) -> None : resets global_offset of FragSet and shifts FragSet if necessary by calling shift_to C++ signature : void global_offset(core::fragment::FragSet {lvalue},int) |
insert_fragID_list( (FragSet)arg1, (object)list) -> None : add all fragments in FragID_List C++ signature : void insert_fragID_list(core::fragment::FragSet {lvalue},utility::vector1<core::fragment::FragID, std::allocator<core::fragment::FragID> > {lvalue}) |
max_frag_length( (FragSet)arg1) -> int : returns the longest fragment stored in this FragSet. C++ signature : unsigned long max_frag_length(core::fragment::FragSet {lvalue}) |
max_pos( (FragSet)arg1) -> int : returns the maximal sequence position that can be affected by fragments in this set C++ signature : unsigned long max_pos(core::fragment::FragSet {lvalue}) |
min_pos( (FragSet)arg1) -> int : returns the first sequence position that can be affected by fragments in this set C++ signature : unsigned long min_pos(core::fragment::FragSet {lvalue}) |
nonconst_begin( (FragSet)arg1) -> FrameIterator : iterate over contents C++ signature : core::fragment::FrameIterator nonconst_begin(core::fragment::FragSet {lvalue}) nonconst_begin( (FragSet)arg1) -> None : C++ signature : void nonconst_begin(boost::shared_ptr<core::fragment::FragSet> {lvalue}) |
nonconst_end( (FragSet)arg1) -> FrameIterator : core/fragment/FragSet.hh:89 C++ signature : core::fragment::FrameIterator nonconst_end(core::fragment::FragSet {lvalue}) nonconst_end( (FragSet)arg1) -> None : C++ signature : void nonconst_end(boost::shared_ptr<core::fragment::FragSet> {lvalue}) |
nr_frames( (FragSet)arg1) -> int : counts number of frames ( slow! - it really counts ) C++ signature : unsigned long nr_frames(core::fragment::FragSet {lvalue}) |
overlapping_with_region( (FragSet)arg1, (MoveMap)mm, (int)start, (int)end, (int)min_overlap, (int)min_length, (FrameList)frames) -> int : returns the number and list of all fragment alignment frames that somehow overlap with the given region (also allows those frames that start before the region and reach into it) C++ signature : unsigned long overlapping_with_region(core::fragment::FragSet {lvalue},core::kinematics::MoveMap,unsigned long,unsigned long,unsigned long,unsigned long,core::fragment::FrameList {lvalue}) |
region( (FragSet)arg1, (MoveMap)move_map, (int)start, (int)end, (int)min_overlap, (int)min_length, (FrameList)frames) -> int : the region thing has to be thought-over. How do we really want to sample fragments? for now, we ignore everything in this call and just return frags that have "start" as there specified start() entry. C++ signature : unsigned long region(core::fragment::FragSet {lvalue},core::kinematics::MoveMap,unsigned long,unsigned long,unsigned long,unsigned long,core::fragment::FrameList {lvalue}) region( (FragSet)arg1, (MoveMap)arg2, (int)arg3, (int)arg4, (int)arg5, (int)arg6, (FrameList)arg7) -> None : C++ signature : void region(boost::shared_ptr<core::fragment::FragSet> {lvalue},core::kinematics::MoveMap,unsigned long,unsigned long,unsigned long,unsigned long,core::fragment::FrameList {lvalue}) |
region_all( (FragSet)arg1, (int)start, (int)end, (int)min_overlap, (int)min_length, (FrameList)frames) -> int : return a list of frames that all sample the specified region, assume all motions are allowed C++ signature : unsigned long region_all(core::fragment::FragSet {lvalue},unsigned long,unsigned long,unsigned long,unsigned long,core::fragment::FrameList {lvalue}) |
region_simple( (FragSet)arg1, (int)start, (int)end, (FrameList)frames) -> int : returns fragments that exactly span seq_pos start...end C++ signature : unsigned long region_simple(core::fragment::FragSet {lvalue},unsigned long,unsigned long,core::fragment::FrameList {lvalue}) |
shift_by( (FragSet)arg1, (int)offset) -> None : shift all frames in FragSet by offset C++ signature : void shift_by(core::fragment::FragSet {lvalue},int) |
size( (FragSet)arg1) -> int : returns total size--> counts together all frags in each frame C++ signature : unsigned long size(core::fragment::FragSet {lvalue}) |
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