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object --+
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??.instance --+
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FragSet
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Inherited from Inherited from |
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Inherited from |
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Raises an exception This class cannot be instantiated from Python
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helper for pickle
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__str__( (FragSet)arg1) -> object :
C++ signature :
_object* __str__(core::fragment::FragSet {lvalue})
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add( (FragSet)arg1, (__CPP_Frame__)aFrame) -> None :
add a single frame. if compatible frame is already in set the frames will be merged
C++ signature :
void add(core::fragment::FragSet {lvalue},boost::shared_ptr<core::fragment::Frame const>)
add( (FragSet)arg1, (FrameList)frames) -> None :
add all Frames in list
C++ signature :
void add(core::fragment::FragSet {lvalue},core::fragment::FrameList)
add( (FragSet)arg1, (FragSet)frames) -> None :
add all Frames in FragSet
C++ signature :
void add(core::fragment::FragSet {lvalue},core::fragment::FragSet)
add( (FragSet)arg1, (FragID)) -> None :
add single fragment
C++ signature :
void add(core::fragment::FragSet {lvalue},core::fragment::FragID)
add( (FragSet)arg1, (object)list) -> None :
core/fragment/FragSet.hh:167
C++ signature :
void add(core::fragment::FragSet {lvalue},utility::vector1<core::fragment::FragID, std::allocator<core::fragment::FragID> > {lvalue})
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begin( (FragSet)arg1) -> ConstFrameIterator :
iterate over contents
C++ signature :
core::fragment::ConstFrameIterator begin(core::fragment::FragSet {lvalue})
begin( (FragSet)arg1) -> None :
C++ signature :
void begin(boost::shared_ptr<core::fragment::FragSet> {lvalue})
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clone( (FragSet)arg1) -> FragSet :
clone and copy the pointer of all Frames (Frames will not be copied)
C++ signature :
boost::shared_ptr<core::fragment::FragSet> clone(core::fragment::FragSet {lvalue})
clone( (FragSet)arg1) -> None :
C++ signature :
void clone(boost::shared_ptr<core::fragment::FragSet> {lvalue})
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clone_shifted( (FragSet)arg1, (int)) -> FragSet :
core/fragment/FragSet.hh:195
C++ signature :
boost::shared_ptr<core::fragment::FragSet> clone_shifted(core::fragment::FragSet {lvalue},int)
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empty( (FragSet)arg1) -> bool :
core/fragment/FragSet.hh:180
C++ signature :
bool empty(core::fragment::FragSet {lvalue})
empty( (FragSet)arg1) -> None :
C++ signature :
void empty(boost::shared_ptr<core::fragment::FragSet> {lvalue})
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empty_clone( (FragSet)arg1) -> FragSet :
create an empty clone
C++ signature :
boost::shared_ptr<core::fragment::FragSet> empty_clone(core::fragment::FragSet {lvalue})
empty_clone( (FragSet)arg1) -> None :
C++ signature :
void empty_clone(boost::shared_ptr<core::fragment::FragSet> {lvalue})
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end( (FragSet)arg1) -> ConstFrameIterator :
core/fragment/FragSet.hh:85
C++ signature :
core::fragment::ConstFrameIterator end(core::fragment::FragSet {lvalue})
end( (FragSet)arg1) -> None :
C++ signature :
void end(boost::shared_ptr<core::fragment::FragSet> {lvalue})
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frames( (FragSet)arg1, (int)pos, (FrameList)frames) -> int :
appends frames at sequence position pos to frames, returns nr of frames added
C++ signature :
unsigned long frames(core::fragment::FragSet {lvalue},unsigned long,core::fragment::FrameList {lvalue})
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generate_insert_map( (FragSet)arg1, (MoveMap)mm, (vector1_Size)insert_map, (vector1_Size)insert_size) -> None :
InsertMap and InsertSize gives quick overview which residues can be affected by fragments.
insert_map --- list of start-positions, insert_size corresponding list of longest fragment at position x
C++ signature :
void generate_insert_map(core::fragment::FragSet {lvalue},core::kinematics::MoveMap,utility::vector1<unsigned long, std::allocator<unsigned long> > {lvalue},utility::vector1<unsigned long, std::allocator<unsigned long> > {lvalue})
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global_offset( (FragSet)arg1) -> int :
core/fragment/FragSet.hh:187
C++ signature :
int global_offset(core::fragment::FragSet {lvalue})
global_offset( (FragSet)arg1, (int)) -> None :
resets global_offset of FragSet and shifts FragSet if necessary by calling shift_to
C++ signature :
void global_offset(core::fragment::FragSet {lvalue},int)
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insert_fragID_list( (FragSet)arg1, (object)list) -> None :
add all fragments in FragID_List
C++ signature :
void insert_fragID_list(core::fragment::FragSet {lvalue},utility::vector1<core::fragment::FragID, std::allocator<core::fragment::FragID> > {lvalue})
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max_frag_length( (FragSet)arg1) -> int :
returns the longest fragment stored in this FragSet.
C++ signature :
unsigned long max_frag_length(core::fragment::FragSet {lvalue})
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max_pos( (FragSet)arg1) -> int :
returns the maximal sequence position that can be affected by fragments in this set
C++ signature :
unsigned long max_pos(core::fragment::FragSet {lvalue})
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min_pos( (FragSet)arg1) -> int :
returns the first sequence position that can be affected by fragments in this set
C++ signature :
unsigned long min_pos(core::fragment::FragSet {lvalue})
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nonconst_begin( (FragSet)arg1) -> FrameIterator :
iterate over contents
C++ signature :
core::fragment::FrameIterator nonconst_begin(core::fragment::FragSet {lvalue})
nonconst_begin( (FragSet)arg1) -> None :
C++ signature :
void nonconst_begin(boost::shared_ptr<core::fragment::FragSet> {lvalue})
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nonconst_end( (FragSet)arg1) -> FrameIterator :
core/fragment/FragSet.hh:89
C++ signature :
core::fragment::FrameIterator nonconst_end(core::fragment::FragSet {lvalue})
nonconst_end( (FragSet)arg1) -> None :
C++ signature :
void nonconst_end(boost::shared_ptr<core::fragment::FragSet> {lvalue})
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nr_frames( (FragSet)arg1) -> int :
counts number of frames ( slow! - it really counts )
C++ signature :
unsigned long nr_frames(core::fragment::FragSet {lvalue})
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overlapping_with_region( (FragSet)arg1, (MoveMap)mm, (int)start, (int)end, (int)min_overlap, (int)min_length, (FrameList)frames) -> int :
returns the number and list of all fragment alignment frames that somehow overlap with the given region
(also allows those frames that start before the region and reach into it)
C++ signature :
unsigned long overlapping_with_region(core::fragment::FragSet {lvalue},core::kinematics::MoveMap,unsigned long,unsigned long,unsigned long,unsigned long,core::fragment::FrameList {lvalue})
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region( (FragSet)arg1, (MoveMap)move_map, (int)start, (int)end, (int)min_overlap, (int)min_length, (FrameList)frames) -> int :
the region thing has to be thought-over. How do we really want to sample fragments?
for now, we ignore everything in this call and just return frags that have "start" as there specified start() entry.
C++ signature :
unsigned long region(core::fragment::FragSet {lvalue},core::kinematics::MoveMap,unsigned long,unsigned long,unsigned long,unsigned long,core::fragment::FrameList {lvalue})
region( (FragSet)arg1, (MoveMap)arg2, (int)arg3, (int)arg4, (int)arg5, (int)arg6, (FrameList)arg7) -> None :
C++ signature :
void region(boost::shared_ptr<core::fragment::FragSet> {lvalue},core::kinematics::MoveMap,unsigned long,unsigned long,unsigned long,unsigned long,core::fragment::FrameList {lvalue})
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region_all( (FragSet)arg1, (int)start, (int)end, (int)min_overlap, (int)min_length, (FrameList)frames) -> int :
return a list of frames that all sample the specified region, assume all motions are allowed
C++ signature :
unsigned long region_all(core::fragment::FragSet {lvalue},unsigned long,unsigned long,unsigned long,unsigned long,core::fragment::FrameList {lvalue})
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region_simple( (FragSet)arg1, (int)start, (int)end, (FrameList)frames) -> int :
returns fragments that exactly span seq_pos start...end
C++ signature :
unsigned long region_simple(core::fragment::FragSet {lvalue},unsigned long,unsigned long,core::fragment::FrameList {lvalue})
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shift_by( (FragSet)arg1, (int)offset) -> None :
shift all frames in FragSet by offset
C++ signature :
void shift_by(core::fragment::FragSet {lvalue},int)
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size( (FragSet)arg1) -> int :
returns total size--> counts together all frags in each frame
C++ signature :
unsigned long size(core::fragment::FragSet {lvalue})
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