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MedalExchangeMover protocols/medal/MedalExchangeMover.hh:37 |
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MedalExchangeMoverAP | |||
MedalExchangeMoverCAP | |||
MedalMover @class Alternating rigid body and fragment insertion moves with a linearly increasing chainbreak |
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MedalMoverAP | |||
MedalMoverCAP | |||
__CPP_MedalExchangeMover__ | |||
__CPP_MedalMover__ |
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__package__ = None
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alignment_probabilities( (int)num_residues, (SequenceAlignment)alignment, (vector1_Real)p) -> None : Computes per-residue alignment probabilities. To minimize assumptions about the fold tree, the number of residues in the pose is an explicit input. C++ signature : void alignment_probabilities(unsigned int,core::sequence::SequenceAlignment,utility::vector1<double, std::allocator<double> >*) |
as_set( (Loops)loops, (object)s) -> None : Populates a hash table with the residues contained in loops C++ signature : void as_set(boost::shared_ptr<protocols::loops::Loops const>,boost::unordered::unordered_set<unsigned long, boost::hash<unsigned long>, std::equal_to<unsigned long>, std::allocator<unsigned long> >*) |
chunk_probabilities( (Loops)chunks, (vector1_Real)p) -> None : Computes per-residue chunk probabilities. A linear voting scheme is used to bias sampling toward larger chunks. C++ signature : void chunk_probabilities(protocols::loops::Loops,utility::vector1<double, std::allocator<double> >*) |
cutpoint_probabilities( (int)num_residues, (FoldTree)tree, (vector1_Real)p) -> None : Computes per-residue cutpoint probabilities. Sampling is biased toward residues proximal to a cutpoint. C++ signature : void cutpoint_probabilities(unsigned int,core::kinematics::FoldTree,utility::vector1<double, std::allocator<double> >*) |
end_bias_probabilities( (int)num_residues, (vector1_Real)p) -> None : Biases sampling away from termini C++ signature : void end_bias_probabilities(unsigned int,utility::vector1<double, std::allocator<double> >*) |
invalidate_residues_spanning_cuts( (FoldTree)tree, (int)fragment_len, (vector1_Real)probs) -> None : Zeroes out the probability of residues for which fragment insertion would cross cutpoint boundaries. C++ signature : void invalidate_residues_spanning_cuts(core::kinematics::FoldTree,unsigned long,utility::vector1<double, std::allocator<double> >*) |
to_centroid( (Pose)pose) -> None : protocols/medal/util.hh:62 C++ signature : void to_centroid(core::pose::Pose*) |
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