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RandomGenerator Random number generator system |
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| RandomGeneratorAP | |||
| RandomGeneratorCAP | |||
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WeightedSampler numeric/random/WeightedSampler.hh:37 |
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| WeightedSamplerAP | |||
| WeightedSamplerCAP | |||
| __CPP_mt19937_RG__ | |||
| __CPP_standard_RG__ | |||
| __CPP_uniform_RG__ | |||
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mt19937_RG numeric/random/mt19937.hh:324 |
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| mt19937_RGAP | |||
| mt19937_RGCAP | |||
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standard_RG Generator based on rand() < clib > function. |
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| standard_RGAP | |||
| standard_RGCAP | |||
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uniform_RG Uniform random number generator |
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| uniform_RGAP | |||
| uniform_RGCAP | |||
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| xyzVector_Real : |
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| xyzMatrix_Real : |
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| Quaternion_Real : |
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| xyzVector_Real : |
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| xyzVector_Real : |
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| xyzVector_Real : |
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| xyzTransform_T_double_T : |
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| RandomGenerator : |
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| float : |
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__package__ = None
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do_recursion( (object)r, (object)a, (object)b, (object)c, (object)lung) -> None :
numeric/random/mt19937.hh:282
C++ signature :
void do_recursion(W128_T*,W128_T*,W128_T*,W128_T*,W128_T*)
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Generate a random number pulled from a standard normal -- i.e. mean of
zero and standard deviation of 1. Threadsafe since each thread uses its own
random generator
C++ signature :
double gaussian()
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gaussian_random_xform( (float)angsd, (float)movsd) -> xyzTransform_T_double_T :
numeric/random/random_xyz.hh:36
C++ signature :
numeric::xyzTransform<double> gaussian_random_xform(double,double)
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ini_func1( (int)x) -> int :
numeric/random/mt19937.hh:304
C++ signature :
unsigned int ini_func1(unsigned int)
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ini_func2( (int)x) -> int :
numeric/random/mt19937.hh:314
C++ signature :
unsigned int ini_func2(unsigned int)
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lshift128( (object)out, (object)in, (int)shift) -> None :
numeric/random/mt19937.hh:267
C++ signature :
void lshift128(W128_T*,W128_T const*,int)
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numeric/random/random_xyz.hh:32
C++ signature :
numeric::xyzVector<double> random_normal()
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random_range( (int)low, (int)high) -> int :
Return a number uniformly drawn from the inclusive range between low
and high. Threadsafe since each thread uses its own random generator.
C++ signature :
int random_range(int,int)
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numeric/random/random_xyz.hh:34
C++ signature :
numeric::xyzMatrix<double> random_rotation()
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numeric/random/random_xyz.hh:33
C++ signature :
numeric::Quaternion<double> random_unit_quaternion()
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numeric/random/random_xyz.hh:29
C++ signature :
numeric::xyzVector<double> random_vector()
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numeric/random/random_xyz.hh:30
C++ signature :
numeric::xyzVector<double> random_vector_spherical()
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numeric/random/random_xyz.hh:31
C++ signature :
numeric::xyzVector<double> random_vector_unit_cube()
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numeric/random/random_xyz.hh:35
C++ signature :
numeric::xyzTransform<double> random_xform()
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reservoir_sample_accept_prob( (int)n_wanted, (int)n_seen) -> float :
Returns the probability that the Nth value in a sequence
should be accepted using the reservoir sampling criterion.
If we've seen N values and we want to keep K of them,
the probability of the Nth value being accepted is min(K/N,1.0).
C++ signature :
double reservoir_sample_accept_prob(unsigned long,unsigned long)
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numeric/random/random.hh:84
C++ signature :
numeric::random::RandomGenerator {lvalue} rg()
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sformat_idxof( (int)i) -> int :
numeric/random/mt19937.hh:250
C++ signature :
int sformat_idxof(int)
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Generate a random number between 0 and 1. Threadsafe since each thread
uses its own random generator.
C++ signature :
double uniform()
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