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object --+ | ??.instance --+ | vector1_Frame
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Inherited from Inherited from |
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__instance_size__ = 48
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Inherited from |
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__getitem__( (vector1_Frame)arg1, (int)arg2) -> Frame : C++ signature : core::fragment::Frame __getitem__(utility::vector1<core::fragment::Frame, std::allocator<core::fragment::Frame> > {lvalue},unsigned long) __getitem__( (vector1_Frame)arg1, (int)arg2) -> Frame : C++ signature : core::fragment::Frame {lvalue} __getitem__(utility::vector1<core::fragment::Frame, std::allocator<core::fragment::Frame> > {lvalue},unsigned long) |
__init__( (object)arg1) -> None : C++ signature : void __init__(_object*) __init__( (object)arg1, (int)arg2) -> None : C++ signature : void __init__(_object*,unsigned long) __init__( (object)arg1, (vector1_Frame)arg2) -> None : C++ signature : void __init__(_object*,utility::vector1<core::fragment::Frame, std::allocator<core::fragment::Frame> >)
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__iter__( (object)arg1) -> object : C++ signature : boost::python::objects::iterator_range<boost::python::return_value_policy<boost::python::return_by_value, boost::python::default_call_policies>, __gnu_cxx::__normal_iterator<core::fragment::Frame*, std::vector<core::fragment::Frame, std::allocator<core::fragment::Frame> > > > __iter__(boost::python::back_reference<utility::vector1<core::fragment::Frame, std::allocator<core::fragment::Frame> >&>) |
__len__( (vector1_Frame)arg1) -> int : C++ signature : unsigned long __len__(utility::vector1<core::fragment::Frame, std::allocator<core::fragment::Frame> > {lvalue}) |
helper for pickle
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__setitem__( (vector1_Frame)arg1, (int)arg2, (Frame)arg3) -> None : C++ signature : void __setitem__(utility::vector1<core::fragment::Frame, std::allocator<core::fragment::Frame> > {lvalue},unsigned long,core::fragment::Frame) |
append( (vector1_Frame)arg1, (Frame)arg2) -> object : C++ signature : utility::vectorL<1l, core::fragment::Frame, std::allocator<core::fragment::Frame> > {lvalue} append(utility::vector1<core::fragment::Frame, std::allocator<core::fragment::Frame> > {lvalue},core::fragment::Frame) |
reserve( (vector1_Frame)arg1, (int)arg2) -> None : C++ signature : void reserve(utility::vector1<core::fragment::Frame, std::allocator<core::fragment::Frame> > {lvalue},unsigned long) |
resize( (vector1_Frame)arg1, (int)arg2) -> None : C++ signature : void resize(utility::vector1<core::fragment::Frame, std::allocator<core::fragment::Frame> > {lvalue},unsigned long) |
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