random

Bindings for basic::random namespace

class pyrosetta.rosetta.basic.random.RandomGeneratorSettings

Bases: pybind11_builtins.pybind11_object

A class to store settings from the options system for the random generator. Moved from core to basic.

Original author unknown.

Moved from core to basic by Vikram K. Mulligan (vmulligan.org).

assign(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings, : pyrosetta.rosetta.basic.random.RandomGeneratorSettings) pyrosetta.rosetta.basic.random.RandomGeneratorSettings

C++: basic::random::RandomGeneratorSettings::operator=(const class basic::random::RandomGeneratorSettings &) –> class basic::random::RandomGeneratorSettings &

const_seed(*args, **kwargs)

Overloaded function.

  1. const_seed(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings) -> bool

C++: basic::random::RandomGeneratorSettings::const_seed() const –> bool

  1. const_seed(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings, setting: bool) -> None

C++: basic::random::RandomGeneratorSettings::const_seed(bool) –> void

initialize_from_options(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings, options: pyrosetta.rosetta.utility.options.OptionCollection) None

C++: basic::random::RandomGeneratorSettings::initialize_from_options(const class utility::options::OptionCollection &) –> void

static list_options_read(opt_keys: pyrosetta.rosetta.std.list_utility_keys_VariantKey_utility_options_OptionKey_t) None

C++: basic::random::RandomGeneratorSettings::list_options_read(class std::list<class utility::keys::VariantKey<class utility::options::OptionKey>, class std::allocator<class utility::keys::VariantKey<class utility::options::OptionKey> > > &) –> void

mpi_bcast_seed_from_node0(*args, **kwargs)

Overloaded function.

  1. mpi_bcast_seed_from_node0(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings) -> bool

C++: basic::random::RandomGeneratorSettings::mpi_bcast_seed_from_node0() const –> bool

  1. mpi_bcast_seed_from_node0(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings, setting: bool) -> None

It is important that calls to determine_random_seed

with this value set to true (the default!) only occur when all nodes will reach this function at the same time with no intervening mpi calls. Beware if in a multithreaded context if a seed is set more than once (e.g. after each thread launches) as it can produce MPI-deadlock.

C++: basic::random::RandomGeneratorSettings::mpi_bcast_seed_from_node0(bool) –> void

random_device_name(*args, **kwargs)

Overloaded function.

  1. random_device_name(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings) -> str

C++: basic::random::RandomGeneratorSettings::random_device_name() const –> const std::string &

  1. random_device_name(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings, setting: str) -> None

C++: basic::random::RandomGeneratorSettings::random_device_name(const std::string &) –> void

rng_type(*args, **kwargs)

Overloaded function.

  1. rng_type(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings) -> str

C++: basic::random::RandomGeneratorSettings::rng_type() const –> const std::string &

  1. rng_type(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings, setting: str) -> None

C++: basic::random::RandomGeneratorSettings::rng_type(const std::string &) –> void

seed(*args, **kwargs)

Overloaded function.

  1. seed(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings) -> int

C++: basic::random::RandomGeneratorSettings::seed() const –> int

  1. seed(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings, setting: int) -> None

C++: basic::random::RandomGeneratorSettings::seed(int) –> void

seed_offset(*args, **kwargs)

Overloaded function.

  1. seed_offset(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings) -> int

C++: basic::random::RandomGeneratorSettings::seed_offset() const –> int

  1. seed_offset(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings, setting: int) -> None

C++: basic::random::RandomGeneratorSettings::seed_offset(int) –> void

use_time_as_seed(*args, **kwargs)

Overloaded function.

  1. use_time_as_seed(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings) -> bool

C++: basic::random::RandomGeneratorSettings::use_time_as_seed() const –> bool

  1. use_time_as_seed(self: pyrosetta.rosetta.basic.random.RandomGeneratorSettings, setting: bool) -> None

C++: basic::random::RandomGeneratorSettings::use_time_as_seed(bool) –> void

pyrosetta.rosetta.basic.random.determine_random_number_seed(settings: pyrosetta.rosetta.basic.random.RandomGeneratorSettings) int
Figure out what seed to use based on a variety of settings stored in the

RandomGeneratorSettings object.

In MPI mode, this function uses MPI_Bcast calls, and that these calls require that all MPI nodes reach this function, or deadlock will occur. This deadlock can be avoided if the settings’ mpi_bcast_seed_from_node0_ boolean is set to false.

If this is the multi-threaded build, threads other than thread zero must provide their thread index to ensure that they get unique random seeds.

C++: basic::random::determine_random_number_seed(const class basic::random::RandomGeneratorSettings &) –> int

pyrosetta.rosetta.basic.random.init_random_generators(start_seed: int, RGtype: str) None

Given a particular seed, initialize random generator systems (and send debug io to tracer with seed/mode info).

C++: basic::random::init_random_generators(int, const std::string &) –> void

pyrosetta.rosetta.basic.random.init_random_number_generators() int

Initalize random number generators from the command line

If this is the multi-threaded build, threads other than thread zero must provide their thread index to ensure that they get unique random seeds. Will return the seed value.

C++: basic::random::init_random_number_generators() –> int