RDGeom¶
Bindings for ::RDGeom namespace
- class pyrosetta.rosetta.RDGeom.Point¶
Bases:
pybind11_object
- assign(self: pyrosetta.rosetta.RDGeom.Point, : pyrosetta.rosetta.RDGeom.Point) pyrosetta.rosetta.RDGeom.Point ¶
C++: RDGeom::Point::operator=(const class RDGeom::Point &) –> class RDGeom::Point &
- copy(self: pyrosetta.rosetta.RDGeom.Point) pyrosetta.rosetta.RDGeom.Point ¶
C++: RDGeom::Point::copy() const –> class RDGeom::Point *
- dimension(self: pyrosetta.rosetta.RDGeom.Point) int ¶
C++: RDGeom::Point::dimension() const –> unsigned int
- length(self: pyrosetta.rosetta.RDGeom.Point) float ¶
C++: RDGeom::Point::length() const –> double
- lengthSq(self: pyrosetta.rosetta.RDGeom.Point) float ¶
C++: RDGeom::Point::lengthSq() const –> double
- normalize(self: pyrosetta.rosetta.RDGeom.Point) None ¶
C++: RDGeom::Point::normalize() –> void
- class pyrosetta.rosetta.RDGeom.Point3D¶
Bases:
Point
- angleTo(self: pyrosetta.rosetta.RDGeom.Point3D, other: pyrosetta.rosetta.RDGeom.Point3D) float ¶
C++: RDGeom::Point3D::angleTo(const class RDGeom::Point3D &) const –> double
- assign(self: pyrosetta.rosetta.RDGeom.Point3D, other: pyrosetta.rosetta.RDGeom.Point3D) pyrosetta.rosetta.RDGeom.Point3D ¶
C++: RDGeom::Point3D::operator=(const class RDGeom::Point3D &) –> class RDGeom::Point3D &
- copy(self: pyrosetta.rosetta.RDGeom.Point3D) pyrosetta.rosetta.RDGeom.Point ¶
C++: RDGeom::Point3D::copy() const –> class RDGeom::Point *
- crossProduct(self: pyrosetta.rosetta.RDGeom.Point3D, other: pyrosetta.rosetta.RDGeom.Point3D) pyrosetta.rosetta.RDGeom.Point3D ¶
C++: RDGeom::Point3D::crossProduct(const class RDGeom::Point3D &) const –> class RDGeom::Point3D
- dimension(self: pyrosetta.rosetta.RDGeom.Point3D) int ¶
C++: RDGeom::Point3D::dimension() const –> unsigned int
- directionVector(self: pyrosetta.rosetta.RDGeom.Point3D, other: pyrosetta.rosetta.RDGeom.Point3D) pyrosetta.rosetta.RDGeom.Point3D ¶
C++: RDGeom::Point3D::directionVector(const class RDGeom::Point3D &) const –> class RDGeom::Point3D
- dotProduct(self: pyrosetta.rosetta.RDGeom.Point3D, other: pyrosetta.rosetta.RDGeom.Point3D) float ¶
C++: RDGeom::Point3D::dotProduct(const class RDGeom::Point3D &) const –> double
- getPerpendicular(self: pyrosetta.rosetta.RDGeom.Point3D) pyrosetta.rosetta.RDGeom.Point3D ¶
C++: RDGeom::Point3D::getPerpendicular() const –> class RDGeom::Point3D
- length(self: pyrosetta.rosetta.RDGeom.Point3D) float ¶
C++: RDGeom::Point3D::length() const –> double
- lengthSq(self: pyrosetta.rosetta.RDGeom.Point3D) float ¶
C++: RDGeom::Point3D::lengthSq() const –> double
- normalize(self: pyrosetta.rosetta.RDGeom.Point3D) None ¶
C++: RDGeom::Point3D::normalize() –> void
- signedAngleTo(self: pyrosetta.rosetta.RDGeom.Point3D, other: pyrosetta.rosetta.RDGeom.Point3D) float ¶
C++: RDGeom::Point3D::signedAngleTo(const class RDGeom::Point3D &) const –> double
- property x¶
- property y¶
- property z¶